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Browsing by Subject "conversation analysis"

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  • Pickering, Anna (2015)
    Aims. The purpose of this study was to show in what ways a school task is carried out in interaction. The task in question was giving a presentation in an upper secondary school Finnish lesson on an elective topic. The theoretical framework used was learning as changes in participation. Previous research has tracked various changes in participation longitudinally, i.e. across several conversations. In such studies, learning is indicated by changes in repair type, in use of learning objects, and in epistemic stance and topicalization of epistemic stance. Although these by themselves cannot be considered evidence of learning, they show what kind of contingent practices of understanding are used to accomplish the task. This is known as doing learning. Previous research has often focused on second language learning, but rarely on first language learning. Neither has the accomplishment of one task across several days been much researched. For these reasons, the accomplishment of one school task longitudinally in the context of first language learning was chosen as the focus of the current study. The research question is: How is a school task accomplished in interaction? Methods. The data were a set of videos originally recorded for the Språkmöten project. One sixth-form student is followed by a video camera for three days during both classes and recess. From the videos, I chose the parts in which the presentation for the Finnish lesson is discussed. I analyzed them using conversation analysis. Results and conclusions. I demonstrated empirically how the different phases of the presentation task fit together. I showed that doing the task involves a lot of intertwined telling and negotiation. "Doing learning" could be seen in the explicit, longitudinal orientation towards change: in this way, the presentation task was taken forward and accomplished. The data showed how the understanding of the presentation task developed. They also showed how the requirements of the school on the one hand, and the students' own ideas on the other, were integrated into the process. The showing of affect (i.e. emotions) was demonstrated to be part of "doing learning". The results help us to understand learning outside the classroom and school enjoyment. In further studies, the same methods may be applied to explore tasks in interaction in other contexts, e.g. universities and workplaces.
  • Partonen, Aino (2024)
    Objectives. This paper examines the epistemic activity of a small group of 7th grade comprehensive school pupils in a single session of innovation. The pupils work together to design and build a "smart pillow". The pupils' handicraft combines electrical engineering and sewing. The study analyzes epistemic search sequences (ESS): situations in which pupils fill in gaps in their knowledge. In these situations, the pupils ask and answer questions in an informed way. The paper explores how pupils negotiate shared epistemic expertise and knowledge construction in their interactions. The paper analyzes the verbal, gestural, and material interactions of pupils. Methods. Conversation analysis (CA) looks at interaction moment by moment. It is based on pupils' interpretations of each other's verbal and nonverbal actions. The primary data for the study is video footage recorded with a single camera and microphone, which was then transcribed. The same group of pupils was previously studied (Davies et al., 2023; Mehto et al., 2020b) using mostly theory-driven methods with focus on a longer time span of collaboration. However, CA brings the pupils' interactions into a data-driven focus that includes microanalytical study of verbal, gestural, and material activities during a single meeting. Results and conclusions. The epistemic interaction between pupils was learning oriented. The analysis showed that the pupils made progress in their work by frequently asking and answering questions (F=157). Through question-answer adjacency pairs, pupils positioned themselves as epistemically knowledgeable (K) in different ways. The analysis showed that pupils who were more frequently positioned as more knowledgeable (K+) asked more informative questions and gave more instructions. Pupils used gestures to guide their work. They used gaze to review information stored both on the prototype and a smartphone. Pupils also showed epistemic evaluation expertise with the use of modal verbs. The pupils approached craft know-how from perspectives of possibility and necessity. The most frequently used modal verbs were voida (can), pitää (must), saada (get) and kannattaa (it is worth).
  • Kalliola, Susanna Viktoria (2022)
    This study focuses on code-switching in a Dungeons and Dragons tabletop role-playing group. The study focuses on the reasons for code-switching, how code-switching is used as a resource in tabletop role-playing games as well as the participants’ perceived attitudes towards it. The position of English as a lingua franca has changed during past decades and the language has grown to be much more than a traditional lingua franca. In addition to being spoken between non-native speakers of English who do not share a language, it is also used in interactions between non-native speakers who share a native tongue. One of the contexts where this happens is tabletop role-playing games. The tabletop role-playing community has seen a large growth in members during recent years and the popularity of the hobby is continuously on the rise. The gaming community is widely international, and a lot of content is only available in English. This research discusses the code-switching habits of a six-person role-playing group where all the participants’ native language is Finnish. The groups language of play is English. This study is an ethnographic qualitative study that uses four different data collection methods: audio recordings, observation and fieldnotes, interviews and a questionnaire. The materials for the study are 10.5 hours of audio recordings (6.5h + 3.5h), fieldnotes, a four-question structured interview, and an online language background questionnaire. The audio data was analysed using applied conversation analysis and Goffman’s participant framework while the interviews were analysed using applied thematic analysis. During the analysis of the audio the data was divided into four sub-sections: word searches, cultural references, asymmetry of knowledge, and out of game talk. The findings show that code-switching was used in a multitude of situations and for a variety of reasons. The most prominent ones being word search and shifting the participant framework. In cases of word search, code-switching was utilised to sustain the flow of the narrative as well as to maintain immersion in the world of the game. In cases where code-switching was used to shift the participant framework, it broke the immersion and signalled that the conversation was no longer happening inside the game world. Code-switching and shifting the participant framework made the conversation move to the foreground and take over the existing mainline. In this context, code-switching was also used as a tool of authority. In addition, in the data code-switching was used as a tool of emphasis and creativity. Different cases of code-switching pointed towards English being the language of the world of fantasy while Finnish was the language of the outside world. It was also found that code-switching was always accompanied by a change in style, tempo or volume. To get more in-depth knowledge about the indexes of code-switching in the contexts of tabletop role-playing games, further study is needed.
  • Henriksson, Anselmi (2014)
    The aim of the research on the classroom interaction is to give information on the social construction of the lesson and further to shed light on the underlying factors encouraging positive atmosphere for learning. Due to an increasingly multicultural society, it is important to explore interaction also among second language speakers. This thesis evaluates the reactions of students in the situations where one student does not answer the teacher's question or the answer is wrong. It further investigates whether students' reactions change when their language and study skills improve. It describes verbal and non-verbal means used by the students to indicate that the answer is incomplete. The reported research was a qualitative case study of which material was analyzed by using the methods of conversation analysis. The research material was gathered as a part of Long Second -project in the autumn 2011 and spring 2012 in Helsinki. It comprised two videotapes of Finnish as a second language lesson among 7-12 years old students. The analysis of the thesis systematically focused on the situations in which the students answered the teacher's question wrong or did not answer at all. The results of this thesis show that students evaluate the balance between teacher's question and student's answer by a variety of verbal and non-verbal means. The students reacted to a wrong answer or no-answer by leering or gazing, by raising one's hand or calling the teacher verbally, by revealing the answer or by commenting derogatorily. In some cases, students did not react at all. In the spring, the students also reacted by using textbooks for searching answers. This can be seen as an indication of the improvement of the students' language and study skills between the two observation periods. Furthermore, in the spring, the students reacted less often by raising hands and more often by revealing the answers without teacher's permission than they did in the autumn. This may be the result of the development of both group dynamics and students' language skills. Students were active participants of the classroom interaction. By their own actions, they affect the formation of positive or negative learning atmosphere.
  • Pesonen, Sanna (2021)
    This master’s thesis focuses on any potential differences in how people with a high number of narcissistic personality traits present themselves and their self-image by using conversation analytic methods and utilizing Goffman’s theory on facework. Narcissistic personality traits are considered in this thesis as potentially atypical in interactional practices. The concept of face is used in demonstrating the public self-image that people create in social interaction. Every interaction is a possibility to work against the threats to the face by conducting facework. The research suggests that persons with a high number of narcissistic personality traits seem to be particularly sensitive to the presentation of self in social interaction. According to studies, narcissism appears to differ in social interaction from ordinary facework in the utilization of recognition. Conversation analysis qualitatively analyzes social interaction. The focus is on rules, patterns, and sequential actions. Conversation analysis is considered a technical method, however focusing on a very detailed level to the intersubjective meaning of the actions in the specific interaction. The research question is, how are the differences in the facework of narcissistic and non-narcissistic personalities characterized in face-to-face interaction? The empirical research in this thesis is based on research project called Facing Narcissism which explores narcissistic personality features in face-to-face social interaction. The data was collected from conversations between persons with a high number of narcissistic personality traits and persons with a low number of narcissistic personality traits. The data was analyzed by using conversation analytical methods. According to the research, narcissistic personalities might not benefit from the facework provided by the respondent and might be unable to benefit from the reciprocal facework. The empirical study of the thesis shows possible atypical facework by reversing the valence of the story. The extracts analyzed in the empirical research present that the persons with a high number of narcissistic personality traits might present themselves in a favorable light throughout the story by using the reverse of the valence in the story and self-sufficient face-saving actions. The discussion shows that more research is needed on the relationship between personality traits and interactional processes.