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Computational support for game design ideation

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dc.date.accessioned 2016-08-17T10:01:10Z und
dc.date.accessioned 2017-10-24T12:24:10Z
dc.date.available 2016-08-17T10:01:10Z und
dc.date.available 2017-10-24T12:24:10Z
dc.date.issued 2016-08-17T10:01:10Z
dc.identifier.uri http://radr.hulib.helsinki.fi/handle/10138.1/5720 und
dc.identifier.uri http://hdl.handle.net/10138.1/5720
dc.title Computational support for game design ideation en
ethesis.discipline Computer science en
ethesis.discipline Tietojenkäsittelytiede fi
ethesis.discipline Datavetenskap sv
ethesis.discipline.URI http://data.hulib.helsinki.fi/id/1dcabbeb-f422-4eec-aaff-bb11d7501348
ethesis.department.URI http://data.hulib.helsinki.fi/id/225405e8-3362-4197-a7fd-6e7b79e52d14
ethesis.department Institutionen för datavetenskap sv
ethesis.department Department of Computer Science en
ethesis.department Tietojenkäsittelytieteen laitos fi
ethesis.faculty Matematisk-naturvetenskapliga fakulteten sv
ethesis.faculty Matemaattis-luonnontieteellinen tiedekunta fi
ethesis.faculty Faculty of Science en
ethesis.faculty.URI http://data.hulib.helsinki.fi/id/8d59209f-6614-4edd-9744-1ebdaf1d13ca
ethesis.university.URI http://data.hulib.helsinki.fi/id/50ae46d8-7ba9-4821-877c-c994c78b0d97
ethesis.university Helsingfors universitet sv
ethesis.university University of Helsinki en
ethesis.university Helsingin yliopisto fi
dct.creator Kruglaia, Anna
dct.issued 2016
dct.language.ISO639-2 eng
dct.abstract Game design is a complicated, multifaceted creative process. While there are tools for developing computer games, tools that could assist with more abstract creative parts of the process are underrepresented in the domain. One of such parts is the generation of game ideas. Ideation (idea generation) is researched by the computational creativity community in the contexts of design, story and poetry generation, music, and others. Some of the existing techniques can be applied to ideation for games. The process of generating ideas was investigated by applying said techniques to actual themes from game jams. The possibility of using metaphors produced by Metaphor Magnet together with ConceptNet was tested and the results are presented as well. en
dct.language en
ethesis.language.URI http://data.hulib.helsinki.fi/id/languages/eng
ethesis.language English en
ethesis.language englanti fi
ethesis.language engelska sv
ethesis.thesistype pro gradu-avhandlingar sv
ethesis.thesistype pro gradu -tutkielmat fi
ethesis.thesistype master's thesis en
ethesis.thesistype.URI http://data.hulib.helsinki.fi/id/thesistypes/mastersthesis
dct.identifier.urn URN:NBN:fi-fe2017112251380
dc.type.dcmitype Text

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