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Browsing by Subject "design-based research"

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  • Uusoksa, Julia (2020)
    This is a research on how the manifestation of critical thinking skills of secondary school students was supported in the different iterations of the Global Challenges phenomenom-based learning course. Phenomenom-based learning (PhBL) is one alternative on how to teach critical information gathering and processing skills – also known as knowledge building – which are vital in the modern society. The implemented models of PhBL, however, lack foundational research and they’ve been criticized to be a waste of time. This thesis introduces how PhBL can be carried out in a pedagogically meaningful way by utilizing the theories of project-based learning, inquiry-based learning and collaborative knowledge building. Three years of design work resulted in a research-based model on how to organize a PhBL course for secondary education. The model is justified and criticized in the framework of the national curriculum and previous research. This thesis follows the design-based research (DBR) protocol by describing the needs, different processes and the final product of the design. Research material was gathered from the Global Challenges course that was organized from 2017 to 2019 by Helsinki University Science Education Center for students of secondary schools. The gathered material is mostly qualitative, constisting of the course materials, participant observation carried out by the university students and narrative self-evaluations, course artefacts and summative feedbacks from the secondary school students. In the first iteration 10 out of 19 attending students were observed, whereas in the second iteration all seven attending students were observed. The observation reports of the first two iterations were subjected to empirical problem analysis. In the third iteration participant observation was no longer carried out, and all material consists of the course assignments that the 17 attending students submitted in to the created MOOC web-learning environment. The manifestation of the critical thinking skills on the secondary school students’ course assignments in 2nd and 3rd iterations were comparatively analyzed with The Vocabulary of Critical Thinking Skills (2009) by Phil Washburn. A successfull practice of phenomenom-based learning required well defined structure and guidance. The goals of the course were met only partially in the first iterations, because the freedom and fun didn’t motivate the students to invest in the knowledge building process. The elements implemented in the last iteration supported meeting the goals considerably more efficiently than the model of free knowledge creation. The manifestation of the critical thinking skills was connected to the ability to follow the structures modelled after the Progressive inquiry. The conclusion was that the structures of PhBL must be built up carefully, if they are to challenge the traditional subject learning model in a pedagogically meaningful way.
  • Nyman, Arnella (2018)
    Mindfulness is an increasingly used method both in sports and in educational contexts. One field where mindfulness is not quite used yet is horseback riding and riding pedagogy. Pre-vious research shows that mindfulness meditation can for example enhance concentration, body awareness and the acceptance of feelings. The aim of this study is to analyze how mindfulness can be used in riding pedagogy to support learning and improve the rider’s per-formance. The research questions are: Does mindful learning as a method promote teaching horseback riding? How do students experience the use of mindfulness in training? The research approach of the study was Design-Based Research. Also fenomenology was partly used. The collection of the data took place in April 2018 and the sample consists of eight (8) amateur equestrians. All the equestrians were women and some of them had horses partially as a profession, but mostly they were all leisure riders. All of them owned at least one horse and they rode several times a week. The respondents got a recorded body scan-meditation praxis that they were supposed to listen to at least six (6) times in two weeks time. Further, they all got an individual focus area, which they were ought to concen-trate on extra carefully. For example, one individual focus area was the stability in the pel-vis. Both observation and qualitative semi structured interviews were used as research methods. The material was analyzed inductively. The results show that mindfulness has a place in modern riding pedagogy – the respond-ents had positive experiences of using mindfulness in riding. Their experiences varied sligthly, depending on earlier experiences. Also attitude and temperament can affect how the respondents feel about using mindfulness in riding. It is commonly known that the horse is the mirror of the rider, and the respondents in the study confirmed that. All of them wit-nessed that the horse gave immediate response when the rider herself was more mindful and aware of the situation and her own body. They also experienced that their body awa-reness increased and they felt they could better accept their own weaknesses. A renewal of riding pedagogy was welcomed. More pedagogical methods, where both the rider and the horse feel safe, are needed.
  • Salonen, Noora (2016)
    Nowadays design has an important role in people's everyday life. The goal of design education is to help children and young people to be more aware of and to understand different forms of design in our society, and learn how to apply design methods in practice. This is the way to promote and develop important future skills, such as knowledge creation, critical thinking and problem solving skills. In the new Finnish National Curriculum for Basic Education 2014 designing is an important part of craft education. This Master's Thesis is part of a wider design-based research which consists of work done by me and Päivi Heikkilä. Our research theme was to design and develop new design-based teaching material for secondary school craft education. The goal of the material is to inspire teachers and pupils to get familiar with the design process and to exploit it in a more holistic way in craft education. The original teaching material was designed, based on the background theory and experience, together with Päivi Heikkilä. After that we continued developing the material using the methods of user experience research. The survey for the craft teachers was part of my own Master's Thesis. The aim of the survey was to collect opinions and development ideas from the teachers working in the schools. The beta version of Muoto & käsityö teaching material was sent to 115 craft teachers around Finland and they evaluated different features of it. They were also asked to give ideas how to develop the material. The data was analyzed using statistical and qualitative research methods. According to this research, teachers are seeing the Muoto & käsityö teaching material suitable for craft education. They see the appearance and the overall structure clear, the content suitable for the secondary school pupils and the theoretical part important introduction to understand the design process. Teachers were also pleased with the usability of the project part. All of our goals for the teaching material were achieved. Teachers are seeing the Muoto & käsityö teaching material as a current and necessary addition to craft education, especially now when the new Finnish National Curriculum for Basic Education will take effect.
  • Jernfors, Riikka (2019)
    The purpose of this user-centred design-based research was to design trousers individually for a young woman who has special needs for trouser's functional considerations due to a spinal cord injury. In addition to the functionality of the product, the trousers also had to respond to the user needs for her expressive and aesthetic preferences. Earlier studies show that there are not enough fitting, functional and at the same time aesthetically pleasing clothes for physically disabled people. The framework for user needs was based on the FEA consumer needs model developed by Lamb and Kallal (1992), which focuses all functional, expressive and aesthetic considerations to recognize consumer needs and wishes for apparel design. From the user data collection, qualitative content analysis gathered the essential issues and themes to identify the user profile, the context of a use-situation and the needs of the user for the design of the trousers. The gathered material showed the user's need for two different types of trousers: classic and timeless jeans and sporty trousers for casual use. Based on the results and interpretations of the design analysis, the trousers were developed in three different versions: the first jeans, the further developed jeans and the sporty trousers for casual use. The user evaluated the usability of three trousers by Nielsen's (1993) five-point grading scale in each stage of the development process. The comparative starting point for the evaluation was user's everyday trousers used before her disability. According to the evaluation, development on the trousers occurred, when the further jeans and the sporty trousers for casual use corresponded to all the functional, expressive and aesthetic needs of the user. This research provides concrete practical implementation solutions for the functional considerations of an individually designed trousers, but also provides a perspective on the aesthetic and expressive aspects of apparel design. The results of the study confirm Lamb's and Kallal's (1992) view that the functionality, expressiveness and aesthetics of the apparel are not mutually exclusive, as the individually designed adaptive apparel can also be of one's own style.