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Browsing by Subject "luova prosessi"

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  • Skytz, Tarja (2017)
    The aim of this study was to analyze the flow experiences of craft and art professionals and how these experiences are linked to happiness. Flow experience was defined by the typical flow characteristics determined by Csikszentmihalyi. The flow experiences were analyzed through the various stages of the creative design and manufacturing processes. It was assumed that creative work offers diverse opportunities for the emergence of flow experiences. This study also examined the impact of the community and environment of Fiskars on the flow experiences. Ten craft and art professionals who work in Fiskars were interviewed for the study. The method of research was content analysis. The data associated with the main research question was analyzed with theoretical connections to flow theory. The analysis of the other research questions was conducted on the basis of the data. In practice, themes relevant to the study were derived from the data. The flow experiences of craft and art professionals occur on the design and manufacturing stages of the creative process. The difference between these was what created the flow experience: the challenging problem solution or the smooth routine. The flow experience in the creative process usually occurs when control is achieved. Concentration appeared to be the key feature of the flow experiences. The environment in Fiskars enabled the essential features of the flow experience, such as concentration. The association of creative people was seen as inspiring. Self-realization and the possibility of self-relevant work brought happiness to the lives of artisans and art professionals. Flow was attached to the broader happiness, as well as to moments of success. In terms of happiness the whole creative process was more crucial than a single flow experience. The strong intrinsic motivation led artisan and art professionals to implement personal ideas and thoughts in their work. The autonomy of the individual appears to be essential for achieving flow and happiness.
  • Valtter, Nina Alena (2021)
    Tässä kvalitatiivisessa pro gradu -tutkielmassa tutkin luovuuden tukemisen merkityksiä. Tutkimus sisältää kolme narratiivista haastattelua ja niistä syntyneet kertomukset luovuuden tukemisen merkityksistä. Toinen tutkimuksessa käytetty metodi on systemoitu kirjallisuuskatsaus, jossa tärkeimmiksi teorioiksi on valittu J. P. Guilfordin divergentti ajattelu, A. H. Maslow’n teoria luovuudesta itsensä toteuttamisena ja M. Csíkszentmihályin flow-teoria. Luovuuden tukemisen merkityksiä voidaan löytää niin yksilön kuin yhteiskunnan näkökulmista. Tämän tutkimuksen parasta antia ovat luovuuskertomukset, joita analysoin muun muassa rohkeuden, vapauden, ideoinnin ja itsevarmuuden rakentumisen näkökulmista. Yhteiskunnallisia näkökulmia tutkimukselle on luovien produktien tuottaminen ja yhteiskunnallinen osallistuminen.
  • Kuhalampi, Taru (2017)
    The learning and teaching of design is a widely researched phenomenon. Designing can be considered either as a cognitive process or from a situational perspective. These two approaches are combined in this study. Designing is defined as a process that includes three stages: the awakening of ideas, the processing of ideas and the verification of ideas. Designing is also understood as a reflective dialogue between the designer and the situation. The purpose of this study is to understand the design process from designers' perspective by identifying facilitators and barriers of the design process. The study also aims to deepen this understanding by exploring how these facilitators and barriers appear in different stages of the design process. The results are used to create a tool that helps to facilitate the design process. All participants in this study were students of Textiles Teacher Education at the University of Helsinki. The data was collected through 40 empathy-based stories and three interviews. The data was analysed using qualitative content analysis and this defines the structure of the study. The study identified 118 facilitators and/or barriers that were categorized into 10 main themes and 2 emotion-related themes. The themes of Design idea and Social space encompassed both facilitators and barriers. The themes of Motivation, Expectations, Time and pressure, Situational constraints, and the Designer's experience of the design process included factors which can act as either barriers or facilitators depending on the situation. The themes of Ways of working and Ways of developing the design included factors that were related to designers' choices which may either facilitate or hinder the design process. The theme of Understanding and reflection was considered as important in facilitating the design process as it did not include any factors which could hinder the process. The two emotion-related themes included both individual factors and situational factors. These emotional factors are either facilitators or barriers of the design process. The quantification of the qualitative data showed that some of the facilitators and barriers appear differently during different stages of the design process. Based on the findings of this study, a tool to facilitate the design process was created.