Skip to main content
Login | Suomeksi | På svenska | In English

Browsing by Subject "value"

Sort by: Order: Results:

  • Kukkamäki, Mikael Valter (2024)
    The rapid growth and increased requirements within the game development process have made it largely dependent on time, effort and complexity. Game engines were developed to reduce these constraints, by providing game developers with useful features and tools. However, there also lies a deep problem, which is the dependency formed between game developers and the engine administration, the upper management who controls the engine. This dependency relies on the engine administration to maintain their engine without causing harm towards their users. A major conflict happened in the autumn of 2023 between the indie development community and Unity Technologies. Motivated by this conflict we set goals within this thesis to assess the relationship and dependency between game developers and engine administration, and to provide awareness towards trust issues and the impact towards the game industry. In this thesis, we approach this problem with three methods: survey, interviews, and a case study. Development teams participated in the survey, from which three developers were selected for interviews. The game developers described multiple events that formed the basis for the case study, which focused on the past events within Unity Engine. The results show that Unity has considerable value for game developers, but trust in Unity has been significantly impacted by the recent actions of its administration. Developers were met with serious considerations to change their game engine, whether the administration would not regain their lost trust. Despite this, the developers still hope that the engine recovers and the administration takes action to regain their trust. As a conclusion, we emphasize the interaction between game developers and engine administration, what would lead to their mutual interest, in other words creating games.
  • Hakala, Anna (2021)
    The Master´s thesis examines the conceived value patterns the city officials use in the context of land-use regulation of small forest fragments. As a theoretical framework, the study utilises Boltanski and Thévenot´s theory on the common worlds with complementary literature, such as Thévenot’s cognitive formats and engagements. In light of extensive scientific research, urban greenspaces have multiple positive impacts to both urban structure and wellbeing of the residents. Small greenspaces, so-called forest fragments with no appointed recreational activities are, nevertheless, often presented as potential sites for infill construction. This appears especially in cities where strong population growth causes pressure for urban development. This Master´s thesis complements existing research in this regard by revealing the diversity of valuation that form the basis to differing interests, perspectives and decisions that direct urban land-use policy in these forest fragments. The empirical phase has been conducted among city officials in the City of Espoo (FI), who represent different operative units and positions. The analysis was conducted through an exploratory and semiquantitative Q methodology. In the study, the respondents (N=27) validated statements (Q=35) related to planning decisions on small forest fragments. The factor extraction was conducted by principal component analysis. The seven analysed factors form consistent value patterns, which may be used when describing and interpreting the justification of urban planning regulation in forest fragments. In each individual value pattern, either valuation of the local landscape, public good or personal advantage is emphasised. From the common worlds, argumentation based on the industrial or the market worlds highlight personal affinity, whereas, for instance, the civic or the domestic world form a basis for argumentation on social values and the common good. Human-centred biophilia is the most explanatory of the value patterns. Based on the valuation, forest fragments are seen as an integral part of the urban structure especially due to their cultural ecosystem services, such as recreational possibilities, effect on residents´ environmental consciousness and stability of the local landscape.